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Last modified: Friday, 09-Apr-2004 14:44:51 EDT

Traitor's Dagger

Classes that can use: CLER, FRI, ARMS, PAL, REAV, MERC, DRU, WARD, BARD, HERO, CHA, BM, HEAL, SHA, WAR, THAN, SKLD, BER, SAV
Artifact XP:  Slaying many types of humanoid enemies
The Crocodile's Tooth and Traitor's Dagger can be activated as either slash/blade or thrust/pierce weapons in Albion and Hibernia..  Dec 11  - Taldi Crestfall
Midgard players will now be given a choice of activating this artifacts as a sword weapon or an axe weapon.   (1.68 patch, Feb 19, 2004)
Do not know if left-hand usable or not.  In one picture it was (for a nightshade), and a shadowblade says his was not.
Left hand useable version is dps 15.0, spd 3.4
Comments on Solo, Grouped, or Battlegrouped:   This has been soloed.  Some say it can't be done solo, so you might want to have 2 people.

Artifact Level Abilities Gained
Comments/Pictures


0
Bonus to armor factor:  10

Activated
Close Up, Left Axe picture
1
Bonus to Strength cap:  5


3
Bonus to Dexterity cap:  5


5
summon elemental

Stats
Proc on the weilder's end
On the recieving end
How it heals from the lifetap
7
Bonus to hit points cap:  40


9
Bonus to melee combat speed  5%


10
offensive proc

Stats
Shade Form
Effect Delve

summon elemental:  Summons an elemental spirit to attack the target.
    Target:  Targetted
    Range:  1000
    Duration:  30 sec
    Casting time:  instant
    Spell has a chance of casting when this weapon strikes an enemy.

offensive proc: 
    Target:  Self
    Duration:  10 min
    Casting time:  instant
    Sub-spell
    This spell is cast when the item is used.

Credits: Eleel, Darkmech, Nukeya, Ilk, Zapafaz, Lodogran, Cuth

The amount of health returned by the vampiric mists from the Traitor's Dagger has been reduced.  (from Jan 6 hot fix)

Regarding the level 5 proc, I've been using the dagger all morning in Avalon City versus yellow and orange con mobs near the entrance.
The proc does go off more often, it seems to be a good bit more often.
The Mists seem to hit harder, and the lifetap they proc goes off more often.
The mists seem to get resisted A LOT!
(You now get resist messages from the mists.)
Against yellows when I’m full buffed if the proc goes off once, I can just beat them down unstyled and come out with 98-100% life... much better than before.
It seems that when the proc goes off once, it has a high chance of going off on successive hits. Its not unusual to have 3 mists out at once.  Feb 21
- Jais Vallane

Traitors dagger can be activated at lvl 46, however, the lvl 5 and lvl 10 ability do NOT work unless you are level 50.  My 48 Minstrel has the dagger to lvl 6 and when the proc tried to go off I got the following message. You are not powerful enough to use this spell.  Even at 49 I tested it, still will not proc same error.   Feb 24
- Giller

Leveling the Artifact:

Levels off of taurs in Volcanus.   Mar 18 2004
- Jozi Rawr

Seems that its easier to level on Skyros in Messo than killing Necyomancers in DF.    Nov 18
- Timmothy

The Traitor's Dagger levels well off the draks in Avalon City.  So apparently the range of "humoniods" that you gain xp from, is a wide one.  Feb 23
- Urther

Strategy:

He can be found in 4 different locations:
  • in between the 3 croc islands, Boreal, 56k, 27k (he was a tiny crocodile)
  • Traldor's Temple, Boreal, 13410, 61347   (he was a triton)
  • Staff of Gods at Mesothalassa  15151, 58638  (he was shark)
  • at the edge of water and shore,  Meso 19191,61213 (maybe a sobekite or a gator)
He respawns every 10 minutes or so.
- Jhova

There defenitely seems to be a pattern to where Sadri spawns or moves to next. When I first started the encounter I made my way to the 3 croc islands to 56k, 27k and didn't see him. From there I went to the Staff of God encounter meso loc at 15151, 58638 and found him. Once we killed him we went back to 3 croc islands and searched the original loc, found nothing. Then we found him at Traldors Temple, where we killed him and went back to croc island and saw nothing. So we moved to the surface loc in meso next to the Staff of Gods encounter, the loc was  19191,61213  or around there -- we found him swimming right next to shore.
 
We did this encounter 7 times that night. Each time we found him at staff of god loc, followed traldors temple, followed by meso shore loc, then staff of god loc again, then traldords temple, then meso shore loc, then staff of god loc, etc. ***However*** I did make sure to go to the 3 croc islands in Boreal each time to ensure that he had spawned and ran or had not spawned there (note, he has a pretty huge run radius, so you can think he hasn't spawned but infact did spawn and saw you and ran).
 
Something to note: He ONLY runs when you find him at 56k, 27k at the 3 croc islands. The other locs he will not run at. Secondly, he never roams other than a bit at the 3 Croc islands, at the other spawns he will stand there until he is killed.  Mar 5 2004
- Daemonia VonDemon

When u attack pull in melee he'll fight u. If you turn and run, he'll run away. If u pull any other way and turn and run, he'll also run away. If u get him n melee and start to back up he'll turn and run away.
If you pull him (not melee) he'll charge u if u back up. The key is to back up and strafe so when u charge he's pinned up against the shore or some other structure (he can't go on land). Once you get him in melee do not back up (especially if his back isn't against the obstacle or he'll run).
- Cadmium

Tips:

When and if/he runs, he will go to Traldor's Temple, the Staff of the Gods or the isle next to the staff with the sobekite on it.  Dec 29

I killed him 10 times before he dropped it.    Nov 26
- Aceamar

Drop:

two pieces of ROG loot and the dagger.
- Matipzieu

Whip
22 str
24 piety
3 soulrending
4 flex
lifedrain proc of 100%
2% bonus melee dmg to magical and elemental
2% bonus style dmg to magical and elemental   Mar 2 2004

We got this drop off the "Traitor" while trying to get the Dagger. It's not a unique drop. It's a specialized drop specifically from the "Traitor"  
arcanite Traitors Helm   Jan 8
- Inspectah Deck

Scroll pieces:  Wall Glyphs

Pieces 1 of 3
Skyros tidal soldiers, Skyros tidal warriors
  • off a Skyros Tidal Soldier Meso  10k, 22k
  • off a Skyros Tidal Soldier at 16k, 60k in Boreal    Nov 16   - Darkmech
  • off Skyros Tidal Warrior, 23k 9k Meso  Jan 6  - Legond Alebringer
  • off a Skyros Tidal Soldier at 7k, 25k Meso  Mar 19 2004
  • Farming Khu Ragers in Meso at 55X55 aka Tritonia: blue-org con to 50.  Mar 20 2004  - Kendara Bladesinger
Piece 2 of 3
Skyros stalkers, Skyros drifters
  • Skyros Stalker Meso:25100,6700
  • off a Skyros Stalker     Nov 13   - Skalathrax
  • off a Skyros Stalker at 16k, 60k in Boreal    Nov 16   - Darkmech
  • off a Skyros Drifter in Meso at 27k, 8k   Mar 4  - Mura
  • off a Sobekite Pulverizer in the ML2 dungeon.   Apr 6 2004  - Xenorita
Piece 3 of 3 
Skryos trumpters, Skyros swiftfin
  • off a Skyros Trumpetor in the same place as the stalker    Nov 13   - Skalathrax
  • off a Skyros Trumpeter at 16k, 60k in Boreal    Nov 16   - Darkmech
  • off a yellow con Trumpeter around 12k, 23k meso (top of the rock).  You know you have the right Trumpeter when he performs styles on you while you battle.  Unbuffed Inf barely managed to kill him (had to DOT him twice).  Jan 20  - Asaas

What the completed scrolls read:
The Complete Book of Glyphs reads, "The dagger has been left here for many years. I've been trying to retrieve it. I know its nature, and it is dark. There is a tale of a king, one of the first in  Atlantis. The kingdoms were besieged, and he fought off the enemy for three days and three nights, one king and his small army held off the enemy while the other kings regrouped and flanked the enemy. "
"He used this dagger, this Traitor's Dagger, to accomplish this.  All would have been well, but the king was found dead shortly after, with this dagger in his heart. It is said to have been blackened at the moment of the king's death, but I believe the dark blade always held a treacherous nature, and do not believe it was acquired. So I seek this dagger, for it is dangerous, and here in this dungeon it has found many that appreciate its dark nature. "
"It is hard to track this dagger down. It changes hands so frequently. Recently it's been used in some sobekite intrigue I'm not fully aware of. I thought I had it. I really truly believe this dagger should be destroyed. It is not safe for any to use. I don't mind the sobekites and their intrigue. It is their affair. The dagger, however, should be destroyed. It's brought nothing but bad luck."
"It would seem the dagger doesn't betray the sobekites. It would seem it has found a kindred race. Now I wonder if the dagger hasn't merely come full circle. My efforts to destroy it have proven futile, and now, more pressing matters call me back to Atlantis. I would very much like to see the dagger destroyed, but for the time, it must remain here."


Last modified: Friday, 09-Apr-2004 14:44:51 EDT
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